8+ What is Lethality LOL? Build & Guide!

what is lethality lol

8+ What is Lethality LOL? Build & Guide!

In the context of the League of Legends (LoL) game, lethality is a statistic that allows champions to ignore a portion of their target’s armor. This armor penetration enhances the damage output of physical attacks and abilities, effectively reducing the damage mitigation provided by the enemy’s armor stat. As an example, if a champion possesses 20 lethality and attacks an enemy with 50 armor, the attack will treat the enemy as though they only have 30 armor.

The incorporation of armor penetration mechanics into gameplay enhances strategic diversity. It allows for counter-building strategies where champions can be specifically built to counter tanky opponents with high armor values. Prior to its implementation, the meta relied heavily on the percentage-based armor penetration from “Last Whisper” items to counteract armor stacking. Lethality, however, provides flat armor penetration and has been crucial in the game’s evolution, offering champions an additional tool for increasing their damage output. Its implementation helps avoid an imbalance of power that can be created when tank champions gain too much dominance.

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LoL Lethality: What Does It Do? (Guide)

what does lethality do in lol

LoL Lethality: What Does It Do? (Guide)

Lethality is a stat in League of Legends that grants armor penetration, allowing attacks to bypass a portion of the target’s armor. This penetration value is not directly equal to the lethality stat itself; instead, it scales with the enemy champion’s level. For example, possessing 18 lethality against a level 18 opponent effectively translates to 18 armor penetration. However, against a lower-level target, the effective armor penetration is reduced.

The significance of armor penetration stems from its ability to increase the damage dealt to armored targets. Champions who rely on physical damage, particularly assassins and marksmen, often utilize lethality items to counteract the armor values of tanks and bruisers. This ensures their damage output remains relevant throughout the game and allows them to eliminate key targets more effectively. Previously, a flat armor penetration system existed, but the current scaling lethality system was introduced to balance its effectiveness across different stages of the game, preventing early-game dominance while maintaining late-game scaling.

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